After closing brilliant trilogy that was witnessed in the third installment developed by Bungie, a strategy game through and the constant revision and enhancement of the Halo 3 multiplayer, one of the most played on Xbox Live for the past three years and constant dispute with the two Modern Warfare, Activision and Infinity Ward, the beta of Halo: Reach is already here. Privileged few have been tested early. But for most D-day is already here.
The announcement of this prequel, chronologically speaking, the universe in which we have met the Master Chief and company has had a brutal impact. Halo is pure madness in the biggest market of all, the U.S., and their games are eaten with devotion. Still has gained more importance with Reach because of information that pointed this quarter as the latest FPS Bungie in the series. They have never closed the door to re-create a Halo in the future, but the latest information as far away enough of the flagship Microsoft. The company’s agreement with Activision to create multiplatform games seem incompatible in the short term, in fact focus on the universe that has risen to the top.
The expectations are very high. Another product for the series, Bungie’s latest work until further notice and, of course, the propaganda machine that has already run away. They specialize in it.The campaign ‘Believe’ that accompanied Halo 3 is still remembered. So far we have seen a trailer which is the human birth of a Spartan, with a technique similar to that used to promote the expansion, with real people ODST. It is not the only thing. Bungie’s words making sure that the game will be a revolution or, without going further, a number of statements in which they dare to assess the beta as something exceptional, they serve to feed the hype very well-known monster. We took another look at the beta just before leaving the general public.
Robust and efficient
The first thing players will find themselves when put into the hands of the beta will be a sober and somewhat obscure menu which may choose only two options: Matchmaking and film.Bungie, as usual, gives a tremendous support to users to watch games, snapshots, and all types of material on what’s going on Live. Players can, as usual, recorded their last games on the network, upload and share you want and, within these, see how they played their opponents. Nothing new, but surprisingly, also available in a Beta. It is interesting audiovisual documents for about 15,000 users who are enjoying some days of the initial contact with the multiplayer.
The search of games is still fast and efficient. Somewhat surprising given that the bulk of players is far less than we see in Halo 3, sold in cold blood since his departure and that to this day remains the most played on Xbox Live. We can choose all sorts of features to adjust to maximize our choice, and divide by levels allow some do not feel under to real pro players.During long sessions we play with users from around the world, both Spanish and the rest of Europe or North America. And the system created by Bungie works like a charm, without annoying lag that can crossfire A variation to any opponent, something that happens in games like Gears of War, for example. Before you begin, whoever can get lost in the character customization options, more complete than previously seen.